Roadmap
Hi everyone!
I want to talk about my plans for the game, my progress so far and what to expect in next couple weeks.
I also post daily updates on twitter!
Roadmap:
Version 1.0: Main menu, settings, configurable controls, interactive tutorial, new levels, new elements, new/redesigned game mechanics, massive amount of QoL improvements (better previews, undo, etc), speedrun mode, new art/visuals.
Version 1.1: B-side levels, medals
Everything past 1.1 is optional and unlikely to be released.
Version 1.15: multiplayer leaderboard
Version 1.x: android + touchscreen support
Version 1.3: Level editor
Version 1.4: Discover custom player made levels inside the game itself
My progress so far:
I'm basically done with QoL improvements for now, there's tons of bugs and my code is starting to become unreadable, so i won't add anything new in terms of QoL and might have to rewrite some of the code before release.
I already have main menu, settings and configurable controls, but they don't have art and still need some UX work.
interactive tutorials were already in jam version, but i need to expand it to new mechanics.
Speedrun mode is in, but needs a bit more work, like stopping the timer when you transition from level to level and only counting runs where you completed all levels.
I would say most of the things i mentioned are already working but needs to be polished/tested before release.
However, i still need to design new levels and game mechanics, which is what I will do next.
F.A.Q
Q: Release when?
A: Don't know yet, my deadline is 2022-08-07, but you know how it goes, it will probably take 2x time.
Q: How many lines of code?
A: 1712 right now, that's the biggest project i worked so far by a huge margin.
Q: Will it be open-source?
A: After i release all the updates and clean up my code a bit, yeah. I don't recommend using it, because my code is doing something violently repulsive, but you do you.
Q: Why does it take so long?
A: My code has its own mind, and it's slowly corrupting my brain into submission. i.e my code is a mess and with each feature it becomes even worse.
Get Dicey element
Dicey element
Dice. Die. Ice.
Status | Released |
Authors | Emilly, therealtamatus |
Genre | Puzzle |
Tags | 2D, Dice, Game Maker's Toolkit Jam, Indie, Pixel Art, Short, Simple, Singleplayer |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Dicey Element 0.9Sep 17, 2022
- Postmortem: Success or a failure?Jul 21, 2022
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